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"The world is not. The world is in the making." (Paulo Freire) Games play a significant role and widely influence values and behaviors of this world that "is in the making". By deepening our understanding of them, not only do we enhance our gaming skills, but it's also possible to give more meaning to the challenges faced by humanity and, ultimately, to shape better individuals. How can professionals in creative sectors, especially educators, move beyond Phase 1 in this process? Join a journey alongside leading experts on the importance of Ludic Literacy and the various possibilities for those entering the realm of games as a means of teaching and learning.
Speakers
Daniel "DM" Martins | Moderador
Daniel de Sant'anna Martins is an award-winning ludologist, futurist, designer, researcher, educator and consultant. Master in Design (CESAR School) and founder of D+1 Design & Games, specialized in developing ludocentric learning experiences, with a focus on promoting social impact and socio-emotional skills, such as games, games and gamification systems and which has already impacted more than one million students in Brazil and internationally. Winner of Good Living 2050, Beacon for Sustainable Living 2023, Prêmio Brasil Criativo 2023, Festival Rebeldias 2021 and 2020, SBGames 2019 and finalist of the 38e Édition du Concours International de Créateurs de Jeux de Société.
Luca Alves | Palestrante
Luca Alves, with technical training in Game Programming from NAVE-Rio and studying Control and Automation Engineering at PUC-Rio. His career has encompassed game development since 2015, as well as his work as a teacher and coordinator of AfroGames, a social project dedicated to training young people from favelas in the areas of GameDev and e-Sports. Committed to inclusion and diversity, Luca has since played a significant role as an educator for AfroReggae, contributing to the development of representative games and the formation of educated and empowered young people.
Veronica Marques | Palestrante
CxZ Experience Designer, Creative Remixer, Pedagogical Innovator, and Disruptor. Believes in making poesiA (poetry) to change the world. Utilizes inspiration, imagination, curiosity, creativity, innovation, and disruption to create projects worldwide under the CxZ umbrella. Holds a Master's degree in Creative Economy and Innovation Management from ESPM (2018). Also works as a consultant, speaker, professor, and researcher. With over two decades of experience, has been involved in several creations and co-creations in Brazil and beyond.
Steven Phil | Palestrante
Education sociologist, Steven is also a serial entrepreneur and filmmaker. For 25 years he taught Ethics and was in charge of Popular Education projects. He is president of IBRC and associate of IBESG. He founded the Creative Hub for impacto filmaking, the Cinema Institute, and companies of fund rasing and market intelligence for films. He wrote and directed international documentaries such as Money ID, with Yurval Harari and Muhamed Yunnus; Open Revolution, with Guga Stocco and NFT, with Finnclass. He also produced "Almost Family" about the history of domestic workers. As CEO of Fpass, startups on the digital education revolution, all focused on AI and Blockchain for governments and universities.