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Even though it's not a new technology for the gaming industry, artificial intelligence has been significantly changing the way games are developed and expanded. In this context, it's important to discuss the next steps, especially with the evolution of generative AI.
Speakers
Fabi Raulino | Palestrante
Fabiana Raulino, founder of Trampolean, Creative Director at T4 Interactive Games, Tech PhD, AI Specialist, researcher in intelligence technologies at PUC-SP, professor of AI in hyper-realistic digital games at FAAP Digital, and Managing Partner of TecnoTalk, a technology podcast.
Tayra Aleixo | Palestrante
Management of WoW Gaming Ventures' business portfolio through the venture builder operating model. Application of agile and product methodologies to accelerate the capture of value and maturity of ecosystem ventures. Market value calculations, negotiations and business model development, in different innovation horizons. Active search for strategic partnerships and promotion of synergy between the holding companies.
Pacete | Moderador
Pacete is a journalist, LinkedIn Top Voices, editor of Forbes Tech and Forbes MKT, and a curator of marketing, technology, and innovation at Rio2C. He is also a member of the Marketing Hall of Fame, was a finalist for the Comunique-se Award, and was elected the Most Admired Tech Journalist in Brazil. In addition to being a TEDXSpeaker, he is also a speaker and event mediator, covering topics such as Innovation, Technology, Games, Marketing, Business, and Trends. He has spoken at international events such as WebSummit, SXSW, and Collision, and has also covered festivals such as SXSW annually, among many others.